| 026GDEVL4 | Game Development | 
        
|---|---|
                 
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                 This course is designed for students with a basic programming background. Its goal is to introduce them to game development using Unreal Engine. By the end of the course, students should be capable of creating a basic game. Topics covered include game development fundamentals, Unity Engine, interface navigation, scene building, Blueprints scripting, and creating both 2D platformers and 3D first-person shooter games. Temps présentiel : 35 heures Charge de travail étudiant : 35 heures Méthode(s) d'évaluation : Examen écrit  | 
        
| Les prérequis de ce cours sont les suivants | |
|---|---|
| Informatique 1 | 
| Ce cours est proposé dans les diplômes suivants | |
|---|---|
| Licence en informatique | 

